Maps

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Maps

Postby ETc|#.Jay.# » 10 Aug 2014, 16:33

thats our campaign at the moment, for changes post here please

Code: Select all
set d1 "set g_gametype 2 ; map fueldump ; set nextmap vstr d2; set g_msg11 ^2Next map is ^7supply_pro"
set d2 "set g_gametype 2 ; map supply_pro ; set nextmap vstr d3; set g_msg11 ^2Next map is ^7rommel_final"
set d3 "set g_gametype 2 ; map rommel_final ; set nextmap vstr d4; set g_msg11 ^2Next map is ^7snatch3"
set d4 "set g_gametype 2 ; map snatch3 ; set nextmap vstr d5; set g_msg11 ^2Next map is ^7sp_delivery_te"
set d5 "set g_gametype 2 ; map sp_delivery_te ; set nextmap vstr d6; set g_msg11 ^2Next map is ^7rhineland_bridge_4"
set d6 "set g_gametype 2 ; map rhineland_bridge_4 ; set nextmap vstr d7; set g_msg11 ^2Next map is ^7venice"
set d7 "set g_gametype 2 ; map venice ; set nextmap vstr d8; set g_msg11 ^2Next map is ^7et_mor2_night_final"
set d8 "set g_gametype 2 ; map et_mor2_night_final ; set nextmap vstr d9; set g_msg11 ^2Next map is ^7braundorf_final"
set d9 "set g_gametype 2 ; map braundorf_final ; set nextmap vstr d10; set g_msg11 ^2Next map is ^7mml_minastirith_fp3"
set d10 "set g_gametype 2 ; map mml_minastirith_fp3  ; set nextmap vstr d11; set g_msg11 ^2Next map is ^7axs_elsenheim_b2"
set d11 "set g_gametype 2 ; map axs_elsenheim_b2 ; set nextmap vstr d12; set g_msg11 ^2Next map is ^7castleattack_b5"
set d12 "set g_gametype 2 ; map castleattack_b5 ; set nextmap vstr d13; set g_msg11 ^2Next map is ^7goldrush"
set d13 "set g_gametype 2 ; map goldrush ; set nextmap vstr d14; set g_msg11 ^2Next map is ^7bremen_final"
set d14 "set g_gametype 2 ; map bremen_final ; set nextmap vstr d15; set g_msg11 ^2Next map is ^7oasis"
set d15 "set g_gametype 2 ; map oasis ; set nextmap vstr d16; set g_msg11 ^2Next map is ^7caen2"
set d16 "set g_gametype 2 ; map caen2 ; set nextmap vstr d17; set g_msg11 ^2Next map is ^7parisbastille_b3"
set d17 "set g_gametype 2 ; map parisbastille_b3 ; set nextmap vstr d18; set g_msg11 ^2Next map is ^7pirates"
set d18 "set g_gametype 2 ; map pirates ; set nextmap vstr d19; set g_msg11 ^2Next map is ^7tankbuster"
set d19 "set g_gametype 2 ; map tankbuster ; set nextmap vstr d20; set g_msg11 ^2Next map is ^7psl_koth"
set d20 "set g_gametype 2 ; map psl_koth ; set nextmap vstr d21; set g_msg11 ^2Next map is ^7radar"
set d21 "set g_gametype 2 ; map radar ; set nextmap vstr d22; set g_msg11 ^2Next map is ^7sg2_1945_2_catc"
set d22 "set g_gametype 2 ; map sg2_1945_2_catc ; set nextmap vstr d23; set g_msg11 ^2Next map is ^7vengeance_te_final"
set d23 "set g_gametype 2 ; map vengeance_te_final; set nextmap vstr d24; set g_msg11 ^2Next map is ^7townsquare_final"
set d24 "set g_gametype 2 ; map townsquare_final; set nextmap vstr d25; set g_msg11 ^2Next map is ^7subway"
set d25 "set g_gametype 2 ; map subway ; set nextmap vstr d26; set g_msg11 ^2Next map is ^7school"
set d26 "set g_gametype 2 ; map school; set nextmap vstr d27; set g_msg11 ^2Next map is ^7purefrag"
set d27 "set g_gametype 2 ; map purefrag ; set nextmap vstr d28; set g_msg11 ^2Next map is ^7italyfp2"
set d28 "set g_gametype 2 ; map italyfp2 ; set nextmap vstr d29; set g_msg11 ^2Next map is ^7Adlernest"
set d29 "set g_gametype 2 ; map Adlernest ; set nextmap vstr d30; set g_msg11 ^2Next map is ^7v2base_te"
set d30 "set g_gametype 2 ; map v2base_te ; set nextmap vstr d31; set g_msg11 ^2Next map is ^7frostbite"
set d31 "set g_gametype 2 ; map frostbite ; set nextmap vstr d32; set g_msg11 ^2Next map is ^7tc_base"
set d32 "set g_gametype 2 ; map tc_base ; set nextmap vstr d33; set g_msg11 ^2Next map is ^7cathedral_final"
set d33 "set g_gametype 2 ; map cathedral_final ; set nextmap vstr d34; set g_msg11 ^2Next map is ^7dubrovnik_final"
set d34 "set g_gametype 2 ; map dubrovnik_final ; set nextmap vstr d35; set g_msg11 ^2Next map is ^7Railgun"
set d35 "set g_gametype_2 ; map railgun ; set nextmap vstr d36; set g_msg11 ^2Next map is ^7eagles_2ways_b3"
set d36 "set g_gametype_2 ; map eagles_2ways_b3 ; set nextmap vstr d37; set g_msg11 ^2Next map is ^7battery"
set d37 "set g_gametype_2 ; map battery ; set nextmap vstr d1; set g_msg11 ^2Next map is ^7fueldump"
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Re: Maps

Postby ETc|Kulturguda » 10 Aug 2014, 19:31

hi Jay,
I'd like to recommend you some maps from the old days :)
Lighthouse Final, City of lost Children Final, La Rochelle Beta 2, Das Boot RC1, Hydro Dam Final, Airfield Assault FP, MLB Daybreak Final, Dutch Haze v2, Industry 2 Final, Super Goldrush 2, Transmitter Final, Saberpeak Final, Resurrection Final
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Re: Maps

Postby ETc|rosebud » 12 Aug 2014, 22:45

"Better to remain silent and be thought a fool than to speak out and remove all doubt."
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Re: Maps

Postby Hardstyle » 13 Sep 2014, 16:51

hi,,

i would highly prefer the old standart maps, fuel depot, oasis, goldrush and so on! best maps for all time!

greetzs

hardstyle
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Re: Maps

Postby ETc|HellBound » 21 Oct 2015, 14:19

Hello Jay,

Some of this maps we had before in the server. Would be great if you can add some/all of them haha!

http://et.trackbase.net/map/10/
http://et.trackbase.net/map/77/
http://et.trackbase.net/map/354/

Never played this two:

http://et.trackbase.net/map/424/
http://et.trackbase.net/map/144/

:D :D
hi
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Re: Maps

Postby ETc|MaDneSs » 21 Oct 2015, 17:26

i allways loved the baserace map idk why i just love to play it its not a perfect mup but its fun to play :D :P
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Re: Maps

Postby ETc|#.Jay.# » 22 Oct 2015, 09:33

added axislab, baserace, cluedo, vesuvius, school.
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Re: Maps

Postby ETc|MaDneSs » 23 Oct 2015, 00:17

nice :) thx :D
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Re: Maps

Postby ETc|*m4g!cK* » 23 Oct 2015, 19:50

how about a frag map and one of my favs cortex. :w:
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Re: Maps

Postby ETc|#.Jay.# » 23 Oct 2015, 20:45

ETc|*m4g!cK* wrote:how about a frag map and one of my favs cortex. :w:



Cortex is on server. Fragmaps are on server too. But only for referees.
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Re: Maps

Postby ETc|HellBound » 24 Oct 2015, 12:54

Thanks Jay!! If you have some time. Can you put them in the referee list? Bremen and braundorf are not in the referee list to. Thank you very mucH
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Re: Maps

Postby ETc|**MrDeaTh. » 06 Dec 2015, 14:49

Please select the map you want with photo of map
so we can know about it.

here is some of my favorite maps.

UJE_00.pk3 >>> http://et.trackbase.net/map/54/

Beer Run Beta 7a >>> http://et.trackbase.net/map/129/


I hope to play any in server.

Thx.
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Re: Maps

Postby QpiD » 10 Dec 2015, 12:30

Could we add this map :

Ice Goty Mappack
Mlb temple

i remember we had them on server before.
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Re: Maps

Postby ETc|*m4g!cK* » 10 Dec 2015, 17:38

ETc|*m4g!cK* wrote:how about a frag map and one of my favs cortex. :w:

a frag map pure frag,what ever happened to that map ? i know we have it.
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