Ping, and cl_timenudge

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Ping, and cl_timenudge

Postby fea » 13 Sep 2009, 11:53

Hm, yesterday Otto has 0 ping. We laugh about it ;p, but i think it must be a bug, or sth. Isn't 0 ping impossible to reach? If otto plays from Turkey how could it be possible to have less than 1/1000 sec time from packets sent and received? This has nothing to do with capacity (i think this is wrong word) of your connection.
And second one.
cl_timenudge -50 means that in some way, ping 50 is reducted to 0? How does it work?
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Re: Ping, and cl_timenudge

Postby ETc|#.Jay.# » 13 Sep 2009, 12:06

timenudge is just a command to fake the ping nothing more, its useless to have it, and over hlsw i can see the right ping of a player
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Re: Ping, and cl_timenudge

Postby Lightning » 13 Sep 2009, 13:23

yeh Jay is right.
Just put your timenudge to 0. maxpackets 100. Put on a good rate and you must be fine .. I guess.
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Re: Ping, and cl_timenudge

Postby fea » 13 Sep 2009, 13:28

why some1 set such an useless command? So I can play with ping 800, set timenudge so admin can't see that i am pretending to be kicked? lol
Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.
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Re: Ping, and cl_timenudge

Postby Endgegner » 13 Sep 2009, 14:36

Maybe they set Timenudge to feeling better??

But its absolutly useless!

my normal ping is about 100
if i use timenuge -50 its shown 60 ping.

But i allready have 100 not 60 Ping.like Jay say :Its just a Fake! :D
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Re: Ping, and cl_timenudge

Postby ETc|Laguna » 13 Sep 2009, 23:23

Funny i never knew this befor today...
i alweays have -40 timenudge and got 5 ping indeed and normal 45..
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