Mortar ammo

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How much ammo in Mortar?

15 Mortars
38
42%
999 Mortars
34
37%
i dont care
19
21%
 
Total votes : 91

Mortar ammo

Postby Crack28 » 01 Apr 2017, 19:46

Is it not time we reduced the amount of ammo given to Mortars? 999 to much and is just encouraging players to sit and mortar spawns, ammo cabs even working out angles to fire into buildings and tunnels ect. For me this is just ruining the server playability and game enjoyment. I would like to see it put back to default 15 I would of created a POLL but I dont have forum rights to do so. If anyone else cares to create one they got my vote.
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Re: Mortar ammo

Postby ETc|#.Jay.# » 01 Apr 2017, 20:03

i created a poll to your post. Lets see what others say.
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Re: Mortar ammo

Postby ETc|I_Still_Sexy » 02 Apr 2017, 10:50

I vote idc , imo fire support and leaning shot are more annoying than mortar
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Re: Mortar ammo

Postby Barnz » 02 Apr 2017, 17:02

Registered just to vote!

Fuck all heavy weapons.
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Re: Mortar ammo

Postby El Paco » 03 Apr 2017, 13:50

15 Mortars and if you get re-supply, you can get max 50 or something.
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Re: Mortar ammo

Postby ETc|Luis » 03 Apr 2017, 15:40

+1 Paco
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Re: Mortar ammo

Postby ETc|LaWy3R » 03 Apr 2017, 23:22

To be honest, I like heavy weapons but 999 mortat is rly too much...
I totally agree with option written by Paco and Luis. OFC if it is possible ?
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Re: Mortar ammo

Postby ETc|#.Jay.# » 03 Apr 2017, 23:48

there is much possible. till sunday i post some ideas.
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Re: Mortar ammo

Postby ETc|*m4g!cK* » 04 Apr 2017, 18:30

15 not enough 100 to much,pic somewhere n the mid town,
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Re: Mortar ammo

Postby ETc|#.Jay.# » 04 Apr 2017, 21:59

i changed it to 30 for now.
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Re: Mortar ammo

Postby ETc|*m4g!cK* » 05 Apr 2017, 18:03

good if not a great number. :w: :twisted: :twisted: :twisted:
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Re: Mortar ammo

Postby El Paco » 06 Apr 2017, 19:21

30 is fine for me :)
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Re: Mortar ammo

Postby GuessWho » 06 Apr 2017, 20:15

Oh boy oh boy oh boy it's my time to whine :D Anyway mortars are just dumb as they are, they do nothing but camp the whole game so I'm forward in nerfing them. But far worse than mortars is the arty spamming. It breaks the game and takes a lot of fun away, specially since SK is allowed. Make it so that field ops (seriously if you play field ops there's a special place in hell for you) have to wait like 15-30 seconds between calling airstrikes and dropping those turd bombs to blast the map without doing anything, this way they can't chain the arty in an ever lasting array of unskilled brain dead way. Rant mode off.
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Re: Mortar ammo

Postby ETc|#.Jay.# » 06 Apr 2017, 23:58

i reduced arty/airstrike a little bit. arty was 15 secs (standart 10 secs), is now 20 secs. airstrike was 10(standart 10 secs), is now 15 secs.
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Re: Mortar ammo

Postby Reefermadness » 07 Apr 2017, 00:38

I really don't care about any of that. I just like the game and would play with whatever settings I guess. Just want to say thanks to Jay for listening to players and trying to make the server as balanced as possible. Great leader :yeah:
Great shot!
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Re: Mortar ammo

Postby GuessWho » 07 Apr 2017, 01:04

I'll play regardless too but why not tweak it and make it even better? Specially since I play in the server so often I start to get very complainy and annoying. Anyway thanks Jay for making the changes, I really appreciate you taking our feedback into account!
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Re: Mortar ammo

Postby El Paco » 07 Apr 2017, 08:29

good solution!
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Re: Mortar ammo

Postby ETc|*m4g!cK* » 07 Apr 2017, 17:37

I agree with Reefermadness. so play and shut the fk up with the settings whine'n
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Re: Mortar ammo

Postby ETc|LaWy3R » 09 Apr 2017, 23:11

I dont give a shit to be killed by arty or any other weapon but the poll was a great idea - at least we all see our opinions. Thx Jay !
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Re: Mortar ammo

Postby ETc|#.Jay.# » 15 Apr 2017, 10:29

i disabled the mortar cam, and changed ammo to 50. lets see.
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Re: Mortar ammo

Postby Alicom86 » 01 May 2017, 16:32

Hello Jay,

Can you reactivate the mortar cam please ? It's really fun that way :lol: and that's why we're all here, to have fun right ? :w:
I know mortars can be a pain in the ass but the trick is to avoid targeted area, use another exits or wait between shots to pass.
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Re: Mortar ammo

Postby ETc|#.Jay.# » 02 May 2017, 08:50

at the votes i see, we have to reduce the mortar. Cam will be off and ammo at 50. For arty and airstrike come something soon too.
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Re: Mortar ammo

Postby ETc|DoCt0R » 02 May 2017, 21:16

I played with mortar yesterday andd i think 15 ammo is not enough, but we have field ops who can charge us all of the time so i dont see problem with playin with 15 ammo .
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Re: Mortar ammo

Postby ETc|#.Jay.# » 19 May 2017, 23:36

ETc|#.Jay.# wrote:For arty and airstrike come something soon too.


i set g_fieldops to 4. Sorry assa and coco :)

g_fieldOps
4 : "Too many airstrikes requested" or "Insufficient fire support" will restore half of used charge bar.
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