sumdumfuk wrote:hi! im new to etc and ive got to say i like what ive seen on the server so far... only 1 thing that bothers me... tripmines... i love the idea of the tripmine... but theres certain places where it can be planted that make it so 1 player needs to kamakazi himself in order to clear the mines for his team... maybe not a big deal in 4v4 or more... but any less than that and it makes for an almost impenetrable defence... ive come here to suggest you add g_damageweapons flag 32 to the nitmod cfg... this will allow grenades to explode tripmines so that there is al least some way to disarm them without having to be an engi standing less than 1m away from them... please... im beggingn you please... take this into account... this is the best nitmod server ive played on yet and id like to keep on playing here and changing this will make it so much more fun! cheers!
sumdumfuk wrote:tripmines would not have to be spotted like normal mines just toss a nade at them or any explosive and yeah you can even shoot them if you can get a good angle... removing g_weapons flag 512 will disable engi and medic to spawn with sten but theres no way to remove it for medic without removing it for engi as well... g_weapons flag 32 controls sten overheat fyi
ETc|#.Jay.# wrote:sumdumfuk wrote:tripmines would not have to be spotted like normal mines just toss a nade at them or any explosive and yeah you can even shoot them if you can get a good angle... removing g_weapons flag 512 will disable engi and medic to spawn with sten but theres no way to remove it for medic without removing it for engi as well... g_weapons flag 32 controls sten overheat fyi
the weapons we will not change.
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