Autoexec.cfg

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Autoexec.cfg

Postby ETc|Sparky » 23 Sep 2012, 23:43

Hi Everyone...
For Anyone That Has Not Got An Autoexec Or Fancy A Change...Then Feel Free To Use Mines



seta Name "^7Mark^2.^7.^8."
seta cg_ComplaintPopup "1"
seta cg_useScreenshotJPEG "1"

// Mouse settings
seta scr_conspeed "999"
seta m_yaw "0.018"
seta m_pitch "0.012"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta cl_freelook "1"


seta rate "25000"
seta snaps "40"
pb_security "0"
logfile "0"

// [r_settings].

seta r_roundimagesdown "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_gamma "2"
seta r_picmip "3"
seta r_picmip2 "1"
seta r_noportals "1"
seta r_displayRefresh "60"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "1.5"
seta r_ingamevideo "0"
seta r_ignorehwgamma "1"
seta r_flares "0"
seta r_drawsun "0"
seta r_fastsky "1"
seta r_subdivisions "999"
seta r_simpleMipMaps "1"
seta r_fullscreen "1"
seta r_detailtextures "0"
seta r_ext_gamma_control "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_textureMode "GL_LINEAR_MipMap_NEAREST"
seta r_texturebits "0"
seta r_colorbits "0"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_vertexLight "0"
seta r_shownormals "0"
seta r_showmodelbounds "0"
seta r_dynamiclight "0"
seta r_lodbias "2
seta r_ext_compressed_textures "1"
seta r_ignoreFastPath "0"
seta r_lodCurveError "100"
seta r_showsky "0"
seta r_primitives "0"
seta r_lastvalidrenderer "1"
seta r_swapInterval "0"
seta r_allowextensions "1"

//CrosshaiR//

seta cg_drawcrosshair "7"
seta cg_crosshaircolor "green"
seta cg_crosshairColorAlt "green"
seta cg_crosshairhealth "0"
seta cg_crosshairsize "25"
seta cg_crosshairPulse "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0"

// [cg_settings].

seta cg_bloodflash "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodtime "0"
seta cg_drawWeaponIconFlash "2"
seta cg_drawReinforcementTime "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_complaintPopUp "1"
seta cg_draw3dicons "0"
seta cg_autoReload "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_atmosphericEffects "0"
seta cg_wallmarklifetime "0"
seta cg_teamchattime "3600"
seta cg_drawcompass "1"
seta cg_drawfireteamoverlay "1"
seta cg_drawSmallPopupIcons "1"
seta cg_hudAlpha "1.0"
seta cg_brassTime "0"
seta cg_simpleitems "1"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta cg_shadows "0"
seta cg_coronas "0"
seta cg_coronafardist "1536"
seta cg_showblood "1"
seta cg_lagometer "0"
seta cg_drawfps "1"
seta cg_fov "95"
seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawNotifyText "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_autoAction "0"
seta cg_announcer "1"
seta cg_gun_frame "0"
seta cg_marktime "0"
seta cg_drawroundtimer "1"
seta cg_drawbuddies "1"
seta cg_drawfallkick "0"
seta cg_fallkick "0"
seta cg_damagekick "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_muzzleflash "0"
seta cg_screenshake "0"
seta cg_speedRefresh "100"
seta cg_footsteps "1"


// [com_settings].

seta com_hunkMegs "1024"
seta com_zoneMegs "32"
seta com_soundMegs "24"
seta com_blood "0"
seta com_maxfps "125"
seta com_forcefps "125"
seta com_crashed "0"
seta com_unlock_timingMethod "0"

// [b_settings].

seta b_watermarkAlpha "0"
seta b_draw_rewards "0"
seta b_draw_promotions "0"
seta b_tracers "2"
seta b_popupStayTime "3500"
seta b_popupFadeTime "0"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.8"
seta b_numPopups "-1"
seta b_votetextscale "0.8"
seta b_drawranks "1"
seta b_drawclock "1"
seta b_fireteamAlpha "0.5"
seta b_lagometerAlpha "0.5"
seta b_watermarkAlpha "0.5"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_altHudFlags "6"
seta b_altHud "2"
seta b_popupTime "70"
seta b_hitsounds "3"
seta b_debugfakebmodel "0"
seta b_goatsound "1"
seta b_textcolorfilter ""
seta b_chatsounds "0"
seta b_shovesounds "1"
seta b_demo_nametags "0"
seta b_demo_dynamitecounter "0"
seta b_demo_panzercam "0"
seta b_demo_mortarcam "0"
seta b_demo_grenadecam "0"
seta b_demo_dynamitecam "0"
seta b_demo_followxDistance "50"
seta b_demo_followyDistance "0"
seta b_demo_followzDistance "20"
seta b_demo_yawturnspeed "140"
seta b_demo_pitchturnspeed "140"
seta b_demo_rollspeed "140"
seta b_muzzleflash "0"
seta b_panzerhack "1"
seta b_tjl_draw "1"
seta b_cmdwarnings "1"
seta b_tjl_stoponnomove "1"
seta b_tjl_color "green"
seta b_tjl_showmaxspeed "0"
seta b_tjl_stepsize "0.5"
seta b_drawspeed "0"
seta b_speedinterval "100"
seta b_predefineddemokeys "1"
seta b_demo_nopitch "1"
seta b_demo_teamonlymissilecam "0"
seta b_demo_playersprites "1"
seta b_drawspectatoralpha "1.0"
seta b_speedunit "0"
seta b_demorecord_statusline "470"
seta b_demo_pvshint "0"
seta b_logbanners "1"
seta b_tjg_ghostfx "2"
seta b_mapzoom "7.428961"
seta b_antilag "1"
seta b_demo_freecamspeed "800"
seta b_demo_autotimescaleweapons "0"
seta b_demo_autotimescale "1"
seta b_drawPromotions "1"
seta b_drawRewards "1"
seta b_backupcvars "0"
seta b_weapaltReloads "1"
seta b_optimizePrediction "1"

seta sv_screenshake "0"
seta com_soundMegs "24"

seta s_channels "2"

seta s_bits "16"

seta s_wavonly "0"

seta s_defaultsound "0"

seta s_mixPreStep "0.05"

seta s_mixahead "0.2"

seta s_khz "22"

seta s_doppler "1"

seta s_separation "0.5"

seta s_musicvolume "0.5"

seta s_volume "0.8"
seta s_loadas8bit "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta r_customwidth "1920"
seta r_customheight "1080"
seta r_aspectratio "1"
seta r_mode "-1"
seta r_useThreadedRenderer "2"


vid_restart
seta p_movefixed "0"

// CL
seta cl_wwwdownload "1"
seta cl_allowDownload "1"
seta cl_packetdup "1"
seta cl_doubletapdelay "0"
seta cl_mouseaccel "0"
seta cl_maxpackets "100"
seta cl_timenudge "-20"
seta cl_doubletapdelay "0"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"

// Names


bind PGUP "vstr namena" // name changer
set name1 "set name ^7Mark^2.^7.^8.; set namena vstr name2
set name2 "set name ^7ETc^r|^7SPARKY; set namena vstr name3
set name3 "set name ^7Mark^4|^7><^4|; set namena vstr name4"
set name4 "set name ^?.^7UN^?|^7SPARKY; set namena vstr name5"
set name5 "set name ^7Sparky^2.^7.^8.; set namena vstr name1"

set namena vstr name1

// sprint and shoot script

bind MOUSE1 "+vstr AT1 AT2"

set AT1 "+attack; +sprint" ///START ATTACK & START SPRINT///CLICK
set AT2 "-attack; -sprint" ///STOP ATTACK & STOP SPRINT///RELEASE



bind MOUSE2 "+movedown;+speed;wait 1;+activate;-activate;wait 1;-speed;-movedown"
bind mouse3 "+reload"
bind mouse4 "+speed"
bind mouse5 "+zoom;+attack;-attack;-zoom"
bind r "+attack2"
bind c "playdead"



bind END "vstr colourcycler"
set colourcycler "vstr colour1"
set colour1 "cg_crosshaircolor cyan; cg_crosshaircoloralt red; set colourcycler vstr colour2"
set colour2 "cg_crosshaircolor yellow; cg_crosshaircoloralt yellow; set colourcycler vstr colour3"
set colour3 "cg_crosshaircolor red; cg_crosshaircoloralt red; set colourcycler vstr colour4"
set colour4 "cg_crosshaircolor blue; cg_crosshaircoloralt red; set colourcycler vstr colour5"
set colour5 "cg_crosshaircolor red; cg_crosshaircoloralt blue; set colourcycler vstr colour6"
set colour6 "cg_crosshaircolor green; cg_crosshaircoloralt green; set colourcycler vstr colour1"


bind "ctrl" "vstr senstoggle"
set sens1 "sensitivity 2.2;set senstoggle vstr sens2;echo ^7SENS^0|^12.2"
set sens2 "sensitivity 2.4;set senstoggle vstr sens3;echo ^7SENS^0|^12.4"
set sens3 "sensitivity 2.6;set senstoggle vstr sens4;echo ^7SENS^0|^12.6"
set sens4 "sensitivity 2.8;set senstoggle vstr sens1;echo ^7SENS^0|^12.8"
set senstoggle "vstr sens1"

unbind shift


//BINDED KEYS.........

bind F1 "vote yes"
bind F2 "vote no"
bind kp_leftarrow "vsay thanks ^7Thank You^2.^7.^8."
bind kp_downarrow "vsay needbackup ^7Need a slowhand^2.^7.^8."
bind kp_rightarrow "vsay welcome ^7no problem^2.^7.^8."
bind kp_uparrow "vsay needammo ^7I don't fire blanks^2.^7.^8."


//FOV Changer
set fovswitcher "vstr distance_near"
set distance_far "set cg_fov 120; set fovswitcher vstr distance_near;echo ^7Fov^0|^1FAR"
set distance_near "set cg_fov 95; set fovswitcher vstr distance_far;echo ^7Fov^0|^1NEAR"
bind z "vstr fovswitcher"


regards ETc|SPARKY
ETc|Sparky
 

Re: Autoexec.cfg

Postby Hans Gunsche » 24 Sep 2012, 09:43

Great for someone who needs a good cfg quickly, but i think in the end it is all personal preference and for me it even comes down to which mouse i'm using ect.
I used other people's cfg's in the past, but i noticed myself always changing much stuff, and i'm glad with my own now :)
However, nice add!
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Hans Gunsche
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Posts: 351
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Joined: 11 Apr 2012, 17:19
Location: Mount Doom

Re: Autoexec.cfg

Postby ETc|Sparky » 24 Sep 2012, 11:15

Yup Hans that's the beautie of a cfg..U can add or change things in it anytime you want...
ETc|Sparky
 

Re: Autoexec.cfg

Postby ETc|Pete. » 24 Sep 2012, 13:56

I'll try that one, thanks.
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Posts: 495
Joined: 28 Jan 2012, 02:11
Location: Llubí - Mallorca


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