1-3 seconds game lag when objective sound plays

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1-3 seconds game lag when objective sound plays

Postby nick » 31 Jan 2018, 16:06

Hello. Do you know how to fix sound lags when objective sound plays? For example, "objective destroyed", "welcome to the server" sound (from rail gun), "object is taken" and more. Screen lags for a second and then sound plays. From internet I found some solutions: trying to change com_hunkmegs, com_soundmegs; turn off vertical sync in nvidia control panel; reinstall audio drivers. I tried no effect. What should be the problem? I suppose I has it for a half of year and it wasn't before.
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Re: 1-3 seconds game lag when objective sound plays

Postby ETc|*m4g!cK* » 31 Jan 2018, 23:41

holy crap,you did all the right things it sounds.thats the weirdest thing I think I ever heard n et. maybe look it up n anything et related. :?: I thought I was the only weird thing n et. hmm I'm jealous :twisted: :twisted: :twisted:
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Re: 1-3 seconds game lag when objective sound plays

Postby ETc|Leandra » 01 Feb 2018, 00:02

Hey,

i had the same issue a time ago.

For me helped a just reinstall of my PC. I cleaned my full pc and deleted ET with it, after that it was gone.

But maybe just an ET reinstall could help too.
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