by OnkelBob » 08 Apr 2019, 08:03
First, the intention was to create a Realistic WW2 Battleground wich should not to be too easy for Allies to win.
That means Teamplay is required to win.
Also, its the first Beta to test with much players.
i do not list the changes or additionals i plan, but i know very well what i do, trust me.
And like some said, it can be hard to win, but it is not impossible.
That is simple Realism.
Also, the Monastery has not the full size, there are untextured Areas, that you dont see.
Because of the visual Quality i decided to not texture these Areas yet, before we had some tests, and i know that the performance is good.
it is a long way to make that kind of map. so have patience.