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VOTING: add (The Battle of Monte Cassino) to the Main server

PostPosted: 12 Mar 2019, 05:52
by OnkelBob
618617616
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Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 12 Mar 2019, 09:25
by ETc|$3xP!$t0l
Thats not even a question, ofcourse!! :D

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 12 Mar 2019, 10:32
by ETc|R!CK?
Damn, this map is sick!

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 12 Mar 2019, 11:51
by ETc|LaWy3R
:w: :w: :w: :w: :w:

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 21 Mar 2019, 20:16
by ETc|*m4g!cK*
VOTING: add (The Battle of Monte Cassino) to the Main server
wow nice Bob :!: :w: :w: :w: :w: he'll ya vote it in
:twisted: :twisted: :twisted:

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 26 Mar 2019, 12:10
by M.I.T.
Great map :w:

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 06 Apr 2019, 16:08
by ETc|A^DARKNESS)
i would like to thank onkel for his hard work dedication and motive to make a map for ET in 2019, another piece of evidence that the game isnt dead yet danke brother, a fine map with tough bottleneck choices, not great for freebattles, but simulates the actual place realistic and beautiful looking,with teamwork requirements and some experience of the map, this is a little gem

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 07 Apr 2019, 17:35
by ETc|*m4g!cK*
half the maps have a bottleneck or to spots....so we get ??do we ?do wee...………. :P :tongue3:

Re: VOTING: add (The Battle of Monte Cassino) to the Main se

PostPosted: 08 Apr 2019, 08:03
by OnkelBob
First, the intention was to create a Realistic WW2 Battleground wich should not to be too easy for Allies to win.
That means Teamplay is required to win.

Also, its the first Beta to test with much players.
i do not list the changes or additionals i plan, but i know very well what i do, trust me.
And like some said, it can be hard to win, but it is not impossible.
That is simple Realism.

Also, the Monastery has not the full size, there are untextured Areas, that you dont see.
Because of the visual Quality i decided to not texture these Areas yet, before we had some tests, and i know that the performance is good.

it is a long way to make that kind of map. so have patience.